ArchiveProject 04 / 10Games / Interactive / 3D / Development
Sauna Simulator VR
A VR simulation of a traditional Finnish summer cabin and sauna, built in Unity: chop wood, heat the stove, throw water on the rocks for löyly, and relax by the lake.

[01] Concept
A Virtual Reality simulation of a traditional Finnish summer cabin and sauna experience. The goal was to create a highly immersive, physics-heavy environment where users can chop wood, heat up a stove, throw water on the rocks for steam (löyly), and relax by the lake.
[02] Development
Built from the ground up with Unity and the Oculus VR SDK.
The core gameplay loop centers on realistic interactions and physics, requiring custom C# scripting for object grabbing, hinge joints (doors, windows) and particle systems.
- 01
Physics-based interaction
Every log, bucket and tool has a rigidbody. Players physically swing an axe with momentum to split wood, mimicking real-life effort.
- 02
Dynamic steam system
When water collides with the heated rocks of the kiuas (stove), custom particle systems trigger löyly, paired with spatial audio recorded in a real sauna.
- 03
Environmental storytelling
Built the 3D assets in Blender and textured them in Substance Painter for a stylized yet grounded “Nordic summer night” look.


